HeadsetGeqGains Struct
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
The gain set for each band of the headset equalizer.
public value class HeadsetGeqGains
/// [Windows.Foundation.Metadata.ContractVersion(Windows.Gaming.Input.GamingInputPreviewContract, 131072)]
struct HeadsetGeqGains
[Windows.Foundation.Metadata.ContractVersion(typeof(Windows.Gaming.Input.GamingInputPreviewContract), 131072)]
public struct HeadsetGeqGains
var headsetGeqGains = {
band1Gain : /* Your value */,
band2Gain : /* Your value */,
band3Gain : /* Your value */,
band4Gain : /* Your value */,
band5Gain : /* Your value */
}
Public Structure HeadsetGeqGains
- Inheritance
-
HeadsetGeqGains
- Attributes
Windows requirements
Device family |
Windows Desktop Extension SDK (introduced in 10.0.23665.0)
|
API contract |
Windows.Gaming.Input.GamingInputPreviewContract (introduced in v2.0)
|
Remarks
Caution
To avoid damaging devices, the headset control APIs should only be used with hardware you have developed.
Fields
band1Gain |
Gain in decibels for band 1. |
band2Gain |
Gain in decibels for band 2. |
band3Gain |
Gain in decibels for band 3. |
band4Gain |
Gain in decibels for band 4. |
band5Gain |
Gain in decibels for band 5. |