GazeInputSourcePreview Class
Definition
Important
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Represents the eyes and head of the user identified by an eye-tracking device.
public ref class GazeInputSourcePreview sealed
/// [Windows.Foundation.Metadata.ContractVersion(Windows.Foundation.UniversalApiContract, 393216)]
/// [Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
class GazeInputSourcePreview final
/// [Windows.Foundation.Metadata.ContractVersion(Windows.Foundation.UniversalApiContract, 393216)]
/// [Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
/// [Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
class GazeInputSourcePreview final
[Windows.Foundation.Metadata.ContractVersion(typeof(Windows.Foundation.UniversalApiContract), 393216)]
[Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
public sealed class GazeInputSourcePreview
[Windows.Foundation.Metadata.ContractVersion(typeof(Windows.Foundation.UniversalApiContract), 393216)]
[Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
[Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
public sealed class GazeInputSourcePreview
Public NotInheritable Class GazeInputSourcePreview
- Inheritance
- Attributes
Windows requirements
Device family |
Windows 10, version 1803 (introduced in 10.0.17134.0)
|
API contract |
Windows.Foundation.UniversalApiContract (introduced in v6.0)
|
Remarks
This object is associated with an application's UI thread.
Methods
CreateWatcher() |
Creates an object for monitoring the state of the eye-tracker device associated with the current view. |
GetForCurrentView() |
Retrieves a reference to the user identified by an eye-tracking device, bound to the active application. |
Events
GazeEntered |
Occurs when the eye-tracking device detects that the gaze point has entered the bounding area of the element. |
GazeExited |
Occurs when the eye-tracking device detects that the gaze point has moved outside the bounding area of the element. |
GazeMoved |
Occurs when the eye-tracking device detects eye movement and the gaze pointer remains within the bounding rectangle of the element. |