PnpObjectCollection.GetMany(UInt32, PnpObject[]) Method
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Important
We no longer recommend that you use the types in the Windows.Devices.Enumeration.Pnp namespace. Instead, the types in the Windows.Devices.Enumeration namespace implement a modern, and better maintained, superset of the functionality of Windows.Devices.Enumeration.Pnp.
The alternative to PnpObjectType is the Windows.Devices.Enumeration.DeviceInformationKind enum, which you can pass as a parameter to Windows.Devices.Enumeration APIs. For example, instead of using PnpObjectType when you create a PnpObjectWatcher, use DeviceInformationKind when you create a DeviceWatcher.
Retrieves multiple elements in a single pass through the iterator.
public:
virtual unsigned int GetMany(unsigned int startIndex, Platform::Array <PnpObject ^> ^ items) = IVectorView<PnpObject ^>::GetMany;
uint32_t GetMany(uint32_t const& startIndex, winrt::array_view <PnpObject const&> & items);
public uint GetMany(uint startIndex, PnpObject[] items);
function getMany(startIndex, items)
Public Function GetMany (startIndex As UInteger, items As PnpObject()) As UInteger
Parameters
- startIndex
-
UInt32
unsigned int
uint32_t
The index from which to start retrieval.
- items
- PnpObject[]
Provides the destination for the result. Size the initial array size as a "capacity" in order to specify how many results should be retrieved.
Returns
The number of items retrieved.
Implements
1.GetMany(System.UInt32,
0[])
M:Windows.Foundation.Collections.IVectorView1.GetMany(unsigned int,
0[])
M:Windows.Foundation.Collections.IVectorView1.GetMany(uint32_t,
0[])