DisplayStateFunctionalizeOptions Enum
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Defines constants that specify options for functionalizing a DisplayState with the system.
This enumeration supports a bitwise combination of its member values.
public enum class DisplayStateFunctionalizeOptions
/// [System.Flags]
/// [Windows.Foundation.Metadata.ContractVersion(Windows.Foundation.UniversalApiContract, 458752)]
enum class DisplayStateFunctionalizeOptions
[System.Flags]
[Windows.Foundation.Metadata.ContractVersion(typeof(Windows.Foundation.UniversalApiContract), 458752)]
public enum DisplayStateFunctionalizeOptions
var value = Windows.Devices.Display.Core.DisplayStateFunctionalizeOptions.none
Public Enum DisplayStateFunctionalizeOptions
- Inheritance
-
DisplayStateFunctionalizeOptions
- Attributes
Windows requirements
Device family |
Windows 10, version 1809 (introduced in 10.0.17763.0)
|
API contract |
Windows.Foundation.UniversalApiContract (introduced in v7.0)
|
Fields
Name | Value | Description |
---|---|---|
None | 0 | Indicates no option. |
FailIfStateChanged | 1 | Indicates that the functionalize operation should fail with SystemStateChanged if the system display state has changed since the DisplayState object was created. This is useful for improving reliability of a functionalize operation because, if it fails for this reason, then it's often better to just redo the entire operation in case the system state change resulted in different availability of modes or monitors. |
ValidateTopologyOnly | 2 | Indicates that the operation should validate whether functionalization will succeed, without updating any DisplayPath properties. |