Render a 3D model with Azure Remote Rendering
Use Azure Remote Rendering to render a 3D model in a Unity project. You can deploy the model to HoloLens 2 or use the power of mixed reality with the MRTK.
Learning objectives
- Learn about Remote Rendering and managing sessions.
- Create a Remote Rendering account.
- Load a project and 3D model in Unity.
- Use Remote Rendering to render the 3D model.
Prerequisites
- Windows 10 version 1903 or higher, or Windows 11.
- Windows 10 SDK 10.0.18362.0 or later, or Windows 11 SDK.
- Unity 2019.4.X or higher installed, with Unity Hub.
- Visual Studio 2019 or higher with the necessary workloads installed.
- Ideally, some familiarity with C# and Unity scripting and development.