Knowledge check

Completed
1.

Which of the following activities can be considered real-world problem solving?

2.

Consider the following activity: learners investigate two or more online websites or games and develop a presentation on internet safety guidelines for parents and children using Microsoft Video Editor. Their product is handed in for a grade. Is this innovation?

3.

We have an activity where the learning activity’s main requirement is problem solving and the problem is a real-world problem, but learners don't innovate. They’re not required to implement their ideas in the real world or to communicate their ideas to someone outside the academic context who can implement them. How would you code this using the 21CLD real-world problem-solving and Innovation rubric?

4.

When considering the big ideas in real-world problem solving and innovation, which of the following would be considered a problem-solving task?

5.

When a learning activity is coded at a four in terms of real-world problem solving and innovation, this indicates that in the learning activity: