Use Azure Spatial Anchors to anchor objects in the real world
This course explores the use of Azure Spatial Anchors by integrating it into a HoloLens 2 application.
Learning objectives
By the end of this module, you'll be able to:
- Describe the fundamentals of Azure Spatial Anchors.
- Start and stop an Azure Spatial Anchors session, along with creating, uploading, and downloading spatial anchors on a single device.
Prerequisites
- A Windows 10 or 11 PC configured with the correct tools
- Windows 10 SDK 10.0.18362.0 or later
- A HoloLens 2 device configured for development
- Unity Hub with Unity 2021.3 or later installed and the Universal Windows Platform Build Support module added
- A mixed reality project set up in Unity
- Basic familiarity with Unity: interface, scene creation, package import, and addition of GameObjects to a scene
- Completion of the Create a Spatial Anchors resource section of the tutorial about creating a Unity HoloLens app that uses Azure Spatial Anchors