Share via


Encoding.GetBytes Method (array<Char[], Int32, Int32, array<Byte[], Int32)

Microsoft Silverlight will reach end of support after October 2021. Learn more.

When overridden in a derived class, encodes a set of characters from the specified character array into the specified byte array.

Namespace:  System.Text
Assembly:  mscorlib (in mscorlib.dll)

Syntax

'Declaration
Public MustOverride Function GetBytes ( _
    chars As Char(), _
    charIndex As Integer, _
    charCount As Integer, _
    bytes As Byte(), _
    byteIndex As Integer _
) As Integer
public abstract int GetBytes(
    char[] chars,
    int charIndex,
    int charCount,
    byte[] bytes,
    int byteIndex
)

Parameters

  • chars
    Type: array<System.Char[]
    The character array containing the set of characters to encode.
  • charIndex
    Type: System.Int32
    The zero-based index of the first character to encode.
  • charCount
    Type: System.Int32
    The number of characters to encode.
  • bytes
    Type: array<System.Byte[]
    The byte array to contain the resulting sequence of bytes.
  • byteIndex
    Type: System.Int32
    The zero-based index at which to start writing the resulting sequence of bytes.

Return Value

Type: System.Int32
The actual number of bytes written into bytes.

Exceptions

Exception Condition
ArgumentNullException

chars is nulla null reference (Nothing in Visual Basic).

-or-

bytes is nulla null reference (Nothing in Visual Basic).

ArgumentOutOfRangeException

charIndex or charCount or byteIndex is less than zero.

-or-

charIndex and charCount do not denote a valid range in chars.

-or-

byteIndex is not a valid index in bytes.

ArgumentException

bytes does not have enough capacity from byteIndex to the end of the array to accommodate the resulting bytes.

EncoderFallbackException

A fallback occurred (see Understanding Encodings for complete explanation).

Remarks

To calculate the exact array size required by GetBytes to store the resulting bytes, the application should use GetByteCount. To calculate the maximum array size, the application should use GetMaxByteCount. The GetByteCount method generally allocates less memory, while the GetMaxByteCount method generally executes faster.

If the data to be converted is available only in sequential blocks (such as data read from a stream) or if the amount of data is so large that it needs to be divided into smaller blocks, the application should use the Decoder or the Encoder provided by the GetDecoder method or the GetEncoder method, respectively, of a derived class.

For a discussion of programming considerations for use of this method, see the Encoding class description.

Examples

The following code example determines the number of bytes required to encode three characters from a character array, encodes the characters, and displays the resulting bytes.

Imports System.Text

Public Class Example

   Private Shared outputBlock As System.Windows.Controls.TextBlock

   Public Shared Sub Demo(ByVal outBlock As System.Windows.Controls.TextBlock)
      outputBlock = outBlock

      ' The characters to encode:
      '    Latin Small Letter Z (U+007A)
      '    Latin Small Letter A (U+0061)
      '    Combining Breve (U+0306)
      '    Latin Small Letter AE With Acute (U+01FD)
      '    Greek Small Letter Beta (U+03B2)
      '    a high-surrogate value (U+D8FF)
      '    a low-surrogate value (U+DCFF)
      Dim myChars() As Char = {"z"c, "a"c, ChrW(&H306), ChrW(&H1FD), ChrW(&H3B2), ChrW(&HD8FF), ChrW(&HDCFF)}

      ' Get different encodings.
      Dim u8 As Encoding = Encoding.UTF8
      Dim u16LE As Encoding = Encoding.Unicode
      Dim u16BE As Encoding = Encoding.BigEndianUnicode

      ' Encode three characters starting at index 4, and print out the counts and the resulting bytes.
      PrintCountsAndBytes(myChars, 4, 3, u8)
      PrintCountsAndBytes(myChars, 4, 3, u16LE)
      PrintCountsAndBytes(myChars, 4, 3, u16BE)
   End Sub 

   Public Shared Sub PrintCountsAndBytes(ByVal chars() As Char, ByVal index As Integer, _ 
                                         ByVal count As Integer, ByVal enc As Encoding)
      ' Display the name of the encoding used.
      outputBlock.Text += String.Format("{0,-30} :", enc.ToString())

      ' Display the exact byte count.
      Dim iBC As Integer = enc.GetByteCount(chars, index, count)
      outputBlock.Text += String.Format(" {0,-3}", iBC)

      ' Display the maximum byte count.
      Dim iMBC As Integer = enc.GetMaxByteCount(count)
      outputBlock.Text += String.Format(" {0,-3} :", iMBC)

      ' Encode the array of chars.
      Dim bytes As Byte() = enc.GetBytes(chars, index, count)

      ' The following is an alternative way to encode the array of chars:
      '       The following line creates the array with the exact number of elements required.
      ' Dim bytes(iBC - 1) As Byte
      ' enc.GetBytes( chars, index, count, bytes, bytes.GetLowerBound(0) )

      ' Display all the encoded bytes.
      PrintHexBytes(bytes)
   End Sub 

   Public Shared Sub PrintHexBytes(ByVal bytes() As Byte)
      If bytes Is Nothing OrElse bytes.Length = 0 Then
         outputBlock.Text &= "<none>" & vbCrLf
      Else
         Dim i As Integer
         For i = 0 To bytes.Length - 1
            outputBlock.Text += String.Format("{0:X2} ", bytes(i))
         Next i
         outputBlock.Text &= vbCrLf
      End If
   End Sub 
End Class
' This example produces the following output.
'       System.Text.UTF8Encoding       : 6   12  :CE B2 F1 8F B3 BF
'       System.Text.UnicodeEncoding    : 6   8   :B2 03 FF D8 FF DC
'       System.Text.UnicodeEncoding    : 6   8   :03 B2 D8 FF DC FF
using System;
using System.Text;

public class Example
{
   private static System.Windows.Controls.TextBlock outputBlock;

   public static void Demo(System.Windows.Controls.TextBlock outBlock)
   {
      outputBlock = outBlock;

      // The characters to encode:
      //    Latin Small Letter Z (U+007A)
      //    Latin Small Letter A (U+0061)
      //    Combining Breve (U+0306)
      //    Latin Small Letter AE With Acute (U+01FD)
      //    Greek Small Letter Beta (U+03B2)
      //    a high-surrogate value (U+D8FF)
      //    a low-surrogate value (U+DCFF)
      char[] myChars = new char[] { 'z', 'a', '\u0306', '\u01FD', '\u03B2', '\uD8FF', '\uDCFF' };

      // Get different encodings.
      Encoding u8 = Encoding.UTF8;
      Encoding u16LE = Encoding.Unicode;
      Encoding u16BE = Encoding.BigEndianUnicode;

      // Encode three characters starting at index 4, and print out the counts and the resulting bytes.
      PrintCountsAndBytes(myChars, 4, 3, u8);
      PrintCountsAndBytes(myChars, 4, 3, u16LE);
      PrintCountsAndBytes(myChars, 4, 3, u16BE);
   }

   public static void PrintCountsAndBytes(char[] chars, int index, int count, Encoding enc)
   {
      // Display the name of the encoding used.
      outputBlock.Text += String.Format("{0,-30} :", enc.ToString());

      // Display the exact byte count.
      int iBC = enc.GetByteCount(chars, index, count);
      outputBlock.Text += String.Format(" {0,-3}", iBC);

      // Display the maximum byte count.
      int iMBC = enc.GetMaxByteCount(count);
      outputBlock.Text += String.Format(" {0,-3} :", iMBC);

      // Encode the array of chars.
      byte[] bytes = enc.GetBytes(chars, index, count);

      // The following is an alternative way to encode the array of chars:
      // byte[] bytes = new byte[iBC];
      // enc.GetBytes( chars, index, count, bytes, bytes.GetLowerBound(0) );

      // Display all the encoded bytes.
      PrintHexBytes(bytes);
   }


   public static void PrintHexBytes(byte[] bytes)
   {
      if ((bytes == null) || (bytes.Length == 0))
         outputBlock.Text += "<none>" + "\n";
      else
      {
         for (int i = 0; i < bytes.Length; i++)
            outputBlock.Text += String.Format("{0:X2} ", bytes[i]);
         outputBlock.Text += "\n";
      }
   }
}
/* 
This example produces the following output.
   System.Text.UTF8Encoding       : 6   12  :CE B2 F1 8F B3 BF
   System.Text.UnicodeEncoding    : 6   8   :B2 03 FF D8 FF DC
   System.Text.UnicodeEncoding    : 6   8   :03 B2 D8 FF DC FF
*/

Version Information

Silverlight

Supported in: 5, 4, 3

Silverlight for Windows Phone

Supported in: Windows Phone OS 7.1, Windows Phone OS 7.0

XNA Framework

Supported in: Xbox 360, Windows Phone OS 7.0

Platforms

For a list of the operating systems and browsers that are supported by Silverlight, see Supported Operating Systems and Browsers.