KinectGestureRecognizer.PressingCompleted Event
Occurs when the system no longer considers the pointer to be over a tappable gesture recognizer.
Syntax
public:
event TypedEventHandler<KinectGestureRecognizer, KinectPressingCompletedEventArgs>^ PressingCompleted {
EventRegistrationToken add (TypedEventHandler<KinectGestureRecognizer, KinectPressingCompletedEventArgs>^ value);
void remove (EventRegistrationToken token);
}
public event TypedEventHandler<KinectGestureRecognizer, KinectPressingCompletedEventArgs> PressingCompleted
function onPressingCompleted(eventArgs) { /* Your code */ }
// addEventListener syntax
kinectGestureRecognizer.addEventListener("pressingcompleted", onPressingCompleted);
kinectGestureRecognizer.removeEventListener("pressingcompleted", onPressingCompleted);
- or -
kinectGestureRecognizer.onpressingcompleted = onPressingCompleted;
Remarks
The conditions that raise this event are not determined by simple hit testing. If the pointer leaves the tappable gesture recognizer, the system still considers that gesture recognizer the target of the press gesture until the pointer moves far enough away or targets a different tappable gesture recognizer, whichever comes first.
Requirements
Namespace: WindowsPreview.Kinect.Input
Metadata: windowspreview.kinect.winmd
See also
Reference
KinectGestureRecognizer Class
WindowsPreview.Kinect.Input Namespace