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KinectGestureRecognizer.ManipulationUpdated Event

Occurs after one or more input points have been initiated and subsequent motion (translation or zoom) is under way.

Syntax

public:
event TypedEventHandler<KinectGestureRecognizer, KinectManipulationUpdatedEventArgs>^ ManipulationUpdated {
         EventRegistrationToken add (TypedEventHandler<KinectGestureRecognizer, KinectManipulationUpdatedEventArgs>^ value);
         void remove (EventRegistrationToken token);
}
public event TypedEventHandler<KinectGestureRecognizer, KinectManipulationUpdatedEventArgs> ManipulationUpdated
function onManipulationUpdated(eventArgs) { /* Your code */ }

// addEventListener syntax
kinectGestureRecognizer.addEventListener("manipulationupdated", onManipulationUpdated);
kinectGestureRecognizer.removeEventListener("manipulationupdated", onManipulationUpdated);

- or -

kinectGestureRecognizer.onmanipulationupdated = onManipulationUpdated;

Requirements

Namespace: WindowsPreview.Kinect.Input

Metadata: windowspreview.kinect.winmd

See also

Reference

KinectGestureRecognizer Class
WindowsPreview.Kinect.Input Namespace