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Pixel Shaders Ver 1.1

This automated test verifies the requirements listed in the test details table.

This test document applies to the following test jobs:

  • Pixel Shaders Ver 1.1

  • Pixel Shaders Ver 1.1 (WoW64)

  • Pixel Shaders Ver 1.2

  • Pixel Shaders Ver 1.2 (WoW64)

  • Pixel Shaders Ver 1.3

  • Pixel Shaders Ver 1.3 (WoW64)

  • Pixel Shaders Ver 1.4

  • Pixel Shaders Ver 1.4 (WoW64)

  • Pixel Shaders Ver 2.0

  • Pixel Shaders Ver 2.0 (WoW64)

Test details

Associated requirements

Device.Graphics.AdapterRender.MinimumDirectXLevel

See the device hardware requirements.

Platforms

Windows 7 (x64) Windows 7 (x86) Windows RT (ARM-based) Windows 8 (x64) Windows 8 (x86) Windows Server 2012 (x64) Windows Server 2008 R2 (x64) Windows RT 8.1 Windows 8.1 x64 Windows 8.1 x86 Windows Server 2012 R2

Expected run time

~5 minutes

Categories

Certification Functional

Type

Automated

 

Running the test

Before you run the test, complete the test setup as described in the test requirements: Graphic Adapter or Chipset Testing Prerequisites.

Troubleshooting

For troubleshooting information, see Troubleshooting Device.Graphics Testing.

More information

Command syntax

Command option Description

Pshader.exe -Ver:1.1 -M:[Monitor]

This command runs the Pixel Shaders Ver 1.1 test job and the Pixel Shaders Ver 1.1 (WoW64) test job.

Pshader.exe -Ver:1.2 -M:[Monitor]

This command runs the Pixel Shaders Ver 1.2 test job and the Pixel Shaders Ver 1.2 (WoW64) test job.

Pshader.exe -Ver:1.3 -M:[Monitor]

This command runs the Pixel Shaders Ver 1.3 test job and the Pixel Shaders Ver 1.3 (WoW64) test job.

Pshader.exe -Ver:1.4 -M:[Monitor]

This command runs the Pixel Shaders Ver 1.4 test job and the Pixel Shaders Ver 1.4 (WoW64) test job.

Pshader.exe -Ver:2.0 -M:[Monitor]

This command runs the Pixel Shaders Ver 2.0 test job and the Pixel Shaders Ver 2.0 (WoW64) test job.

 

Note  

For command line help for this test binary, type /?.

 

File list

File Location

Configdisplay.exe

<[testbinroot]>\nttest\windowstest\tools\

D3d10ref.dll

<[testbinroot]>\nttest\graphics\d3d\support\

D3d11ref.dll

<[testbinroot]>\nttest\windowstest\graphics\d3d\support\

D3dcompiler_test.dll

<[testbinroot]>\nttest\windowstest\graphics\d3d\support\

D3dref.dll

<[testbinroot]>\nttest\windowstest\graphics\d3d\support

D3dref8.dll

<[testbinroot]>\nttest\windowstest\graphics\d3d\support\

D3dref9.dll

<[testbinroot]>\nttest\windowstest\graphics\d3d\support\

D3dx10_test.dll

<[testbinroot]>\nttest\windowstest\graphics\d3d\support\

D3dx11_TEST.dll

<[testbinroot]>\nttest\windowstest\graphics\d3d\support\

D3dx8d.dll

<[testbinroot]>\nttest\windowstest\graphics\d3d\support\

D3dx9_TEST.dll

<[testbinroot]>\nttest\windowstest\graphics\d3d\support\

Fpstate.dll

<[testbinroot]>\nttest\windowstest\graphics\d3d\utility\

Modechange.exe

<[testbinroot]>\nttest\windowstest\graphics\d3d\utility\

Pshader.exe

<[testbinroot]>\nttest\

TDRWatch.exe

<[testbinroot]>\nttest\windowstest\graphics\

Vbswap.x

<[testbinroot]>\nttest\windowstest\graphics\d3d\conf\

 

 

 

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