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IDirect3DMobileTexture::UnlockRect (Windows Embedded CE 6.0)

1/6/2010

This method unlocks a rectangle on a texture resource.

Syntax

HRESULT UnlockRect(
  UINT Level
);

Parameters

  • Level
    [in] Specifies the level of the texture resource to unlock.

Return Value

If the method succeeds, the return value is D3DM_OK (see D3DM Values).

If the method fails, the return value can be D3DMERR_INVALIDCALL (see D3DMERR Values).

Requirements

Header d3dm.h
Library D3dm.lib, D3dmguid.lib
Windows Embedded CE Windows CE 5.0 and later

See Also

Reference

IDirect3DMobileTexture