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D3DM_COPYRECT (Windows Embedded CE 6.0)

1/6/2010

This structure contains the contents of the D3DMOP_COPYRECT command token (see D3DM_OPERATION), which instructs the driver to copy pixel data from one surface to another.

Syntax

typedef struct _D3DM_COPYRECT {
  ULONG SourceSurf;
  RECT  SourceRect;
  ULONG DestSurf;
  POINT DestPoint;
} D3DM_COPYRECT, * LPD3DM_COPYRECT;

Members

  • SourceSurf
    A ULONG value that specifies the source surface for the copy operation.
  • SourceRect
    A RECT structure that defines the portion of the source surface that the driver should copy.
  • DestSurf
    A ULONG value that specifies the destination surface for the copy operation.
  • DestPoint
    A POINT structure that specifies the location on the destination surface that the upper left corner of the rectangle should be mapped to.

Requirements

Header d3dmddk.h
Windows Embedded CE Windows CE 5.0

See Also

Reference

Direct3D Mobile Driver Structures

Other Resources

RECT
POINT