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D3DM_SETLIGHT (Windows Embedded CE 6.0)

1/6/2010

This structure contains the contents of a D3DMOP_SETLIGHT command token (see D3DM_OPERATION), which is used to activate or deactivate a light.

Syntax

typedef struct _D3DM_SETLIGHT {
  DWORD Index;
  D3DM_SETLIGHT_DATATYPE DataType;
} D3DM_SETLIGHT, * LPD3DM_SETLIGHT;

Members

  • Index
    A DWORD value that identifies a specific light.
  • DataType
    An element of the D3DM_SETLIGHT_DATATYPE enumeration identifying the new setting for the light identified by Index. This member can be set to either D3DM_SETLIGHT_ENABLE or D3DM_SETLIGHT_DISABLE.

Requirements

Header d3dmddk.h
Windows Embedded CE Windows CE 5.0

See Also

Reference

Direct3D Mobile Driver Structures
D3DM_SETLIGHT_WITHDATA
D3DM_OPERATION
D3DM_SETLIGHT_DATATYPE