DIBSIZE macro (amvideo.h)
[The feature associated with this page, DirectShow, is a legacy feature. It has been superseded by MediaPlayer, IMFMediaEngine, and Audio/Video Capture in Media Foundation. Those features have been optimized for Windows 10 and Windows 11. Microsoft strongly recommends that new code use MediaPlayer, IMFMediaEngine and Audio/Video Capture in Media Foundation instead of DirectShow, when possible. Microsoft suggests that existing code that uses the legacy APIs be rewritten to use the new APIs if possible.]
The DIBSIZE
macro calculates the number of bytes required by a device-independent bitmap (DIB).
Syntax
void DIBSIZE(
bi
);
Parameters
bi
Specifies a BITMAPINFOHEADER structure.
Return value
None
Remarks
The size of a DIB is calculated as stride * height
, where stride is width * bits per pixel/8, rounded up to the nearest DWORD alignment; and height is the absolute value of biHeight.
Requirements
Requirement | Value |
---|---|
Target Platform | Windows |
Header | amvideo.h (include Streams.h) |