BPRESI_FIELDS
Applies to: Visual Studio Visual Studio for Mac
Note
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Specifies the information to be retrieved about the successful resolution of a breakpoint.
Syntax
enum enum_BPRESI_FIELDS {
BPRESI_BPRESLOCATION = 0x0001,
BPRESI_PROGRAM = 0x0002,
BPRESI_THREAD = 0x0004,
BPRESI_ALLFIELDS = 0xffffffff
};
typedef DWORD BPRESI_FIELDS;
public enum enum_BPRESI_FIELDS {
BPRESI_BPRESLOCATION = 0x0001,
BPRESI_PROGRAM = 0x0002,
BPRESI_THREAD = 0x0004,
BPRESI_ALLFIELDS = 0xffffffff
};
Fields
BPRESI_BPRESLOCATION
Initialize/use the bpResLocation
(breakpoint resolution location) field of the BP_RESOLUTION_INFO structure.
BPRESI_PROGRAM
Initialize/use the pProgram
field of the BP_RESOLUTION_INFO
structure.
BPRESI_THREAD
Initialize/use the pThread
field of the BP_RESOLUTION_INFO
structure.
BPRESI_ALLFIELDS
Specifies all fields.
Remarks
Passed to the GetResolutionInfo method to indicate which fields of the BP_RESOLUTION_INFO structure are to be initialized.
These flags are also used to indicate which fields of the BP_RESOLUTION_INFO
structure are used and valid when that structure is returned.
These values may be combined with a bitwise OR
.
Requirements
Header: msdbg.h
Namespace: Microsoft.VisualStudio.Debugger.Interop
Assembly: Microsoft.VisualStudio.Debugger.Interop.dll