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IDebugComPlusSymbolProvider::CreateTypeFromPrimitive

Creates a type from the specified primitive type.

[C++]
HRESULT CreateTypeFromPrimitive(
   DWORD          dwPrimType,
   IDebugAddress* pAddress,
   IDebugField**  ppType
);

[C#]
int CreateTypeFromPrimitive(
   uint          dwPrimType,
   IDebugAddress pAddress,
   IDebugField   ppType
);

Parameters

Return Value

If successful, returns S_OK; otherwise, returns an error code.

Example

The following example shows how to implement this method for a CDebugSymbolProvider object that exposes the IDebugComPlusSymbolProvider interface.

HRESULT CDebugSymbolProvider::CreateTypeFromPrimitive(
    DWORD dwPrimType,
    IDebugAddress* pAddress,
    IDebugField** ppType)
{
    HRESULT hr = S_OK;
    CDEBUG_ADDRESS addr;
    const COR_SIGNATURE* pTypeInfo = (const COR_SIGNATURE*) & dwPrimType;
    CDebugGenericParamScope* pGenScope = NULL;

    //
    // This function will only work for primitive types
    //

    METHOD_ENTRY( CDebugSymbolProvider::CreateTypeFromPrimitive );

    IfFailGo( pAddress->GetAddress( &addr ) );

    IfNullGo( pGenScope = new CDebugGenericParamScope(addr.GetModule(), addr.tokClass, addr.GetMethod()), E_OUTOFMEMORY );

    IfFailGo( CreateType( pTypeInfo,
                          1,
                          addr.GetModule(),
                          addr.GetMethod(),
                          pGenScope,
                          ppType ) );

    METHOD_EXIT( CDebugSymbolProvider::CreateTypeFromPrimitive, hr );

Error:

    RELEASE( pGenScope );
    return hr;
}

See Also

Reference

IDebugComPlusSymbolProvider