CodeClass.AddProperty Method
Creates a new property code construct and inserts the code in the correct location.
Namespace: EnvDTE
Assembly: EnvDTE (in EnvDTE.dll)
Syntax
'Declaration
Function AddProperty ( _
GetterName As String, _
PutterName As String, _
Type As Object, _
Position As Object, _
Access As vsCMAccess, _
Location As Object _
) As CodeProperty
CodeProperty AddProperty(
string GetterName,
string PutterName,
Object Type,
Object Position,
vsCMAccess Access,
Object Location
)
CodeProperty^ AddProperty(
String^ GetterName,
String^ PutterName,
Object^ Type,
Object^ Position,
vsCMAccess Access,
Object^ Location
)
abstract AddProperty :
GetterName:string *
PutterName:string *
Type:Object *
Position:Object *
Access:vsCMAccess *
Location:Object -> CodeProperty
function AddProperty(
GetterName : String,
PutterName : String,
Type : Object,
Position : Object,
Access : vsCMAccess,
Location : Object
) : CodeProperty
Parameters
- GetterName
Type: System.String
Required. The name of the function that gets the property's value.
- PutterName
Type: System.String
Required. The name of the function that sets the property.
- Type
Type: System.Object
Required. The type of property. This can be a CodeTypeRef object, a vsCMTypeRef value, or a fully qualified type name.
- Position
Type: System.Object
Optional. Default = 0. The code element after which to add the new element. If the value is a CodeElement, then the new element is added immediately after it.
If the value is a Long, then AddProperty indicates the element after which to add the new element.
Because collections begin their count at 1, passing 0 indicates that the new element should be placed at the beginning of the collection. A value of -1 means the element should be placed at the end.
- Access
Type: EnvDTE.vsCMAccess
Optional. The access. A vsCMAccess constant value.
- Location
Type: System.Object
Optional. The location.
Return Value
Type: EnvDTE.CodeProperty
A CodeProperty object.
Remarks
Visual C++ requires the colon-separated (::) format for its fully qualified type names. All other languages support the period-separated format.
The correctness of the arguments is determined by the language behind the code model.
Note
The values of code model elements such as classes, structs, functions, attributes, delegates, and so forth can be non-deterministic after making certain kinds of edits, meaning that their values cannot be relied upon to always remain the same. For more information, see the section Code Model Element Values Can Change in Discovering Code by Using the Code Model (Visual Basic).
Examples
Sub AddPropertyExample(ByVal dte As DTE2)
' Before running this example, open a code document from a project
' and place the insertion point inside a class definition.
Try
' Retrieve the CodeClass at the insertion point.
Dim sel As TextSelection = _
CType(dte.ActiveDocument.Selection, TextSelection)
Dim cls As CodeClass = _
CType(sel.ActivePoint.CodeElement( _
vsCMElement.vsCMElementClass), CodeClass)
' Create a new member property.
cls.AddProperty("TestProperty", "TestProperty", _
vsCMTypeRef.vsCMTypeRefInt)
Catch ex As Exception
MsgBox(ex.Message)
End Try
End Sub
public void AddPropertyExample(DTE2 dte)
{
// Before running this example, open a code document from a project
// and place the insertion point inside a class definition.
try
{
// Retrieve the CodeClass at the insertion point.
TextSelection sel =
(TextSelection)dte.ActiveDocument.Selection;
CodeClass cls =
(CodeClass)sel.ActivePoint.get_CodeElement(
vsCMElement.vsCMElementClass);
// Create a new member property.
cls.AddProperty("TestProperty", "TestProperty",
vsCMTypeRef.vsCMTypeRefInt, -1,
vsCMAccess.vsCMAccessPublic, null);
}
catch (Exception ex)
{
MessageBox.Show(ex.Message);
}
}
.NET Framework Security
- Full trust for the immediate caller. This member cannot be used by partially trusted code. For more information, see Using Libraries from Partially Trusted Code.
See Also
Reference
Other Resources
How to: Compile and Run the Automation Object Model Code Examples