IVMRImageCompositor::InitCompositionTarget
Microsoft DirectShow 9.0 |
IVMRImageCompositor::InitCompositionTarget
The InitCompositionTarget method informs the compositor that a new composition target has been created. The compositor should perform any necessary configuration work in this method. This could include attaching a a Z or stencil buffer buffer for the new render target
Syntax
HRESULT InitCompositionTarget( IUnknown* pD3DDevice, LPDIRECTDRAWSURFACE7 pddsRenderTarget );
Parameters
pD3DDevice
[in] Pointer to the IUnknown interface of the Direct3D device object.
pddsRenderTarget
[in] Specifies the DirectDraw surface.
Return Values
If the method succeeds, it returns S_OK. If it fails, it returns an error code.
Requirements
Header: Declared in Strmif.h; include Dshow.h.
Library: Use Strmiids.lib.
See Also