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Looping Playback

Looping a sound is controlled by the dwLoops and dwFlags members in the WAVEHDR structures passed to the device with the waveOutWrite function. Use the WHDR_BEGINLOOP and WHDR_ENDLOOP flags in the dwFlags member to specify the beginning and ending data blocks for looping.

To loop a single data block, specify both flags for the same block. To specify the number of loops, use the dwLoops member in the WAVEHDR structure for the first block in the loop.

You can call the waveOutBreakLoop function to stop a looping sound.