ID2D1DrawTransform::SetRenderInfo method
Applies to: desktop apps only
Sets the graphics processing unit (GPU) render information for the transform.
Syntax
HRESULT SetRenderInfo(
[in] ID2D1DrawInfo *renderInfo
);
Parameters
renderInfo [in]
Type: ID2D1DrawInfo*The interface to specify the GPU-based transform pass.
Return value
Type: HRESULT
If the method succeeds, it returns S_OK. If it fails, it returns an HRESULT error code.
Remarks
The transform can maintain a reference to this interface for its lifetime. If any properties change on the transform, it can apply these changes to the corresponding renderInfo interface. This is also used to determine whether the corresponding nodes in the graph are dirty.
Requirements
Minimum supported client |
Windows 8 |
Minimum supported server |
Windows Server 2012 |
Header |
D2d1effectauthor.h |
Library |
D2d1.lib |
See also
Send comments about this topic to Microsoft
Build date: 9/5/2012