How to: Implement an Adorner
This example shows a minimal adorner implementation.
Notes for Implementers
It is important to note that adorners do not include any inherent rendering behavior; ensuring that an adorner renders is the responsibility of the adorner implementer. A common way of implementing rendering behavior is to override the OnRender method and use one or more DrawingContext objects to render the adorner's visuals as needed (as shown in this example).
Example
Description
A custom adorner is created by implementing a class that inherits from the abstract Adorner class. The example adorner simply adorns the corners of a UIElement with circles by overriding the OnRender method.
Code
Public Class SimpleCircleAdorner
Inherits Adorner
Sub New(ByVal adornedElement As UIElement)
MyBase.New(adornedElement)
End Sub
Protected Overrides Sub OnRender(ByVal drawingContext As System.Windows.Media.DrawingContext)
MyBase.OnRender(drawingContext)
Dim adornedElementRect As New Rect(AdornedElement.DesiredSize)
Dim renderBrush As New SolidColorBrush(Colors.Green)
renderBrush.Opacity = 0.2
Dim renderPen As New Pen(New SolidColorBrush(Colors.Navy), 1.5)
Dim renderRadius As Double
renderRadius = 5.0
'Draw a circle at each corner.
drawingContext.DrawEllipse(renderBrush, renderPen, adornedElementRect.TopLeft, renderRadius, renderRadius)
drawingContext.DrawEllipse(renderBrush, renderPen, adornedElementRect.TopRight, renderRadius, renderRadius)
drawingContext.DrawEllipse(renderBrush, renderPen, adornedElementRect.BottomLeft, renderRadius, renderRadius)
drawingContext.DrawEllipse(renderBrush, renderPen, adornedElementRect.BottomRight, renderRadius, renderRadius)
End Sub
End Class
// Adorners must subclass the abstract base class Adorner.
public class SimpleCircleAdorner : Adorner
{
// Be sure to call the base class constructor.
public SimpleCircleAdorner(UIElement adornedElement)
: base(adornedElement)
{
}
// A common way to implement an adorner's rendering behavior is to override the OnRender
// method, which is called by the layout system as part of a rendering pass.
protected override void OnRender(DrawingContext drawingContext)
{
Rect adornedElementRect = new Rect(this.AdornedElement.DesiredSize);
// Some arbitrary drawing implements.
SolidColorBrush renderBrush = new SolidColorBrush(Colors.Green);
renderBrush.Opacity = 0.2;
Pen renderPen = new Pen(new SolidColorBrush(Colors.Navy), 1.5);
double renderRadius = 5.0;
// Draw a circle at each corner.
drawingContext.DrawEllipse(renderBrush, renderPen, adornedElementRect.TopLeft, renderRadius, renderRadius);
drawingContext.DrawEllipse(renderBrush, renderPen, adornedElementRect.TopRight, renderRadius, renderRadius);
drawingContext.DrawEllipse(renderBrush, renderPen, adornedElementRect.BottomLeft, renderRadius, renderRadius);
drawingContext.DrawEllipse(renderBrush, renderPen, adornedElementRect.BottomRight, renderRadius, renderRadius);
}
}