Entity Data Model Tools Scenarios
The topics in this section describe how to use the ADO.NET Entity Data Model Designer in common application scenarios.
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Many of the walkthrough topics in this section use the CourseManager application (from the Entity Framework Quickstart) as a starting point. For these walkthroughs, we recommend that you use a copy of the CourseManager application, instead of editing the original CourseManager code. You can download the completed Course Manager as both a Visual Basic project and a C# project from the MSDN Code Gallery Web site. |
In This Section
- Creating an Application Using a Conceptual Model (Entity Data Model Tools)
Provides a link to the Entity Framework Quickstart topics. These topics guide you through building the CourseManager application.
- Walkthrough: Mapping Inheritance - Table-per-Hierarchy (Entity Data Model Tools)
Guides you through implementing table-per-hierarchy inheritance in the CourseManager application.
- Walkthrough: Mapping Inheritance - Table-per-Type (Entity Data Model Tools)
Guides you through implementing table-per-type inheritance in the CourseManager application.
- Walkthrough: Mapping an Entity to Multiple Tables (Entity Data Model Tools)
Guides you through mapping an entity type to two tables in the CourseManager application.
- Walkthrough: Mapping an Entity to Stored Procedures (Entity Data Model Tools)
Guides you through mapping the insert, update, and delete operations of an entity type to stored procedures in the CourseManager application.
- Walkthrough: Retrieving Entity Types with a Stored Procedure (Entity Data Model Tools)
Guides you through creating a function import from a stored procedure and using it to retrieve a collection of entity types.
- Using the Entity Data Model Tools with ASP.NET
Provides an overview of supported ASP.NET project types and a walkthrough of creating an ASP.NET Web Application.
- Walkthrough: Adding Entities Using Foreign Key Properties (Entity Framework)
Guides you through generating a conceptual model with foreign key properties, creating objects, and attaching objects to the object context.