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Windows Media Player 11 SDK Network Object 

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Network Object

The Network object provides properties and methods used to access statistics relating to the quality of a network connection, and to specify and retrieve the network proxy settings.

The Network object supports the following properties.

Property Description
bandWidth Retrieves the current bandwidth of the media item.
bitRate Retrieves the current bit rate being received.
bufferingCount Retrieves the number of times buffering occurred during playback.
bufferingProgress Retrieves the percentage of buffering completed.
bufferingTime Specifies or retrieves the amount of buffering time in milliseconds before playback begins.
downloadProgress Retrieves the percentage of download completed.
encodedFrameRate Retrieves the video frame rate specified by the content author.
frameRate Retrieves the current video frame rate.
framesSkipped Retrieves the total number of frames skipped during playback.
lostPackets Retrieves the number of packets lost.
maxBandwidth Specifies or retrieves the maximum allowed bandwidth.
maxBitRate Retrieves the maximum possible video bit rate.
receivedPackets Retrieves the number of packets received.
receptionQuality Retrieves the percentage of packets received in the last 30 seconds.
recoveredPackets Retrieves the number of recovered packets.
sourceProtocol Retrieves the source protocol used to receive data.

The Network object supports the following methods.

Method Description
getProxyBypassForLocal Retrieves a value indicating whether the proxy server should by bypassed if the origin server is on a local network.
getProxyExceptionList Retrieves the proxy exception list.
getProxyName Retrieves the name of a proxy server to use.
getProxyPort Retrieves the proxy port to use.
getProxySettings Retrieves the proxy setting for a given protocol.
setProxyBypassForLocal Specifies a value indicating whether the proxy server should by bypassed if the origin server is on a local network.
setProxyExceptionList Specifies the proxy exception list.
setProxyName Specifies the name of a proxy server to use.
setProxyPort Specifies the proxy port to use.
setProxySettings Specifies the proxy setting for a given protocol.

The Network object is accessed through the following property.

Object Property
Player network

See Also

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