Windows Media Player 11 SDK Network ObjectÂ
Previous | Next |
Network Object
The Network object provides properties and methods used to access statistics relating to the quality of a network connection, and to specify and retrieve the network proxy settings.
The Network object supports the following properties.
Property | Description |
bandWidth | Retrieves the current bandwidth of the media item. |
bitRate | Retrieves the current bit rate being received. |
bufferingCount | Retrieves the number of times buffering occurred during playback. |
bufferingProgress | Retrieves the percentage of buffering completed. |
bufferingTime | Specifies or retrieves the amount of buffering time in milliseconds before playback begins. |
downloadProgress | Retrieves the percentage of download completed. |
encodedFrameRate | Retrieves the video frame rate specified by the content author. |
frameRate | Retrieves the current video frame rate. |
framesSkipped | Retrieves the total number of frames skipped during playback. |
lostPackets | Retrieves the number of packets lost. |
maxBandwidth | Specifies or retrieves the maximum allowed bandwidth. |
maxBitRate | Retrieves the maximum possible video bit rate. |
receivedPackets | Retrieves the number of packets received. |
receptionQuality | Retrieves the percentage of packets received in the last 30 seconds. |
recoveredPackets | Retrieves the number of recovered packets. |
sourceProtocol | Retrieves the source protocol used to receive data. |
The Network object supports the following methods.
Method | Description |
getProxyBypassForLocal | Retrieves a value indicating whether the proxy server should by bypassed if the origin server is on a local network. |
getProxyExceptionList | Retrieves the proxy exception list. |
getProxyName | Retrieves the name of a proxy server to use. |
getProxyPort | Retrieves the proxy port to use. |
getProxySettings | Retrieves the proxy setting for a given protocol. |
setProxyBypassForLocal | Specifies a value indicating whether the proxy server should by bypassed if the origin server is on a local network. |
setProxyExceptionList | Specifies the proxy exception list. |
setProxyName | Specifies the name of a proxy server to use. |
setProxyPort | Specifies the proxy port to use. |
setProxySettings | Specifies the proxy setting for a given protocol. |
The Network object is accessed through the following property.
Object | Property |
Player | network |
See Also
Previous | Next |