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Retrieves the estimated wait time, in seconds, to complete a matchmaking request in progress.
Syntax
uint32_t XblMultiplayerManagerEstimatedMatchWaitTime(
)
Parameters
Return value
Type: uint32_t
The estimated wait time, in seconds.
Remarks
Call this function only after the XblMultiplayerManagerFindMatch function has been called to submit a matchmaking request. The matchmaking request uses SmartMatch to find an existing game that has enough open player slots for all the members in the lobby session. If a matchmaking request isn't in progress, this function returns zero (0) seconds. For more information about finding a multiplayer game, see Enable finding a multiplayer game by using SmartMatch using Multiplayer Manager.
Requirements
Header: multiplayer_manager_c.h
Library: Microsoft.Xbox.Services.14x.GDK.C.lib