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Represents a team in a tournament. DEPRECATED. This structure will be removed in a future release.
Syntax
typedef struct XblMultiplayerTournamentTeam {
const char* TeamId;
XblMultiplayerSessionReference TeamSessionReference;
} XblMultiplayerTournamentTeam
Members
TeamId
Type: const char*
ID of the team.
TeamSessionReference
Type: XblMultiplayerSessionReference
Session reference of the session the team is in.
Requirements
Header: multiplayer_c.h