XblMultiplayerSessionMemberRole

Represents a session member's role in the session.

Syntax

typedef struct XblMultiplayerSessionMemberRole {  
    const char* roleTypeName;  
    const char* roleName;  
} XblMultiplayerSessionMemberRole  

Members

roleTypeName
Type: const char*

Role type this role belongs to.

roleName
Type: const char*

Name of the role.

Requirements

Header: multiplayer_c.h

See also

multiplayer_c