Game Mesh
This section provides an overview of APIs that enable gameplay mesh communication for a Microsoft Game Development Kit title.
In this section
PlayFab Party
Provides an overview of using Azure PlayFab Party with the Microsoft Game Development Kit (GDK).
PlayFab Party Online Subsystem for Unreal
Describes the PlayFab Party Online Subsystem for game development on Unreal.
PlayFab Party SDK for Unity
Describes the PlayFab Party plug-in for game development on Unity.
MsQuic
Provides an overview of using MsQuic with the Microsoft Game Development Kit (GDK).
Preferred UDP multiplayer port
Describes how to use the preferred local UDP multiplayer port APIs to improve multiplayer reliability.
Windows Sockets
Describes how to use sockets and the Winsock API in a Microsoft Game Development Kit (GDK) title.
Quality of Service measurements
Describes how to measure Quality of Service (QoS) in a GDK title.
See also
Network initialization and connectivity
Xbox reserved ports and firewall exceptions (NDA topic)Authorization required