Sve.PrefetchBytes(Vector<Byte>, Void*, SvePrefetchType) Method
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
void svprfb(svbool_t pg, const void *base, enum svprfop op)
PRFB op, Pg, [Xbase, #0, MUL VL]
public:
static void PrefetchBytes(System::Numerics::Vector<System::Byte> mask, void* address, System::Runtime::Intrinsics::Arm::SvePrefetchType prefetchType);
public static void PrefetchBytes (System.Numerics.Vector<byte> mask, void* address, System.Runtime.Intrinsics.Arm.SvePrefetchType prefetchType);
static member PrefetchBytes : System.Numerics.Vector<byte> * nativeptr<unit> * System.Runtime.Intrinsics.Arm.SvePrefetchType -> unit
Parameters
- address
- Void*
- prefetchType
- SvePrefetchType
Applies to
Collaborate with us on GitHub
The source for this content can be found on GitHub, where you can also create and review issues and pull requests. For more information, see our contributor guide.