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SCNRenderer.AutoenablesDefaultLighting Property

Definition

Gets or sets a value that controls whether a default light is added to scenes.

[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.WatchOS, 3, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 8, 0, ObjCRuntime.PlatformArchitecture.All, null)]
public virtual bool AutoenablesDefaultLighting { [Foundation.Export("autoenablesDefaultLighting")] get; [Foundation.Export("setAutoenablesDefaultLighting:")] set; }
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.WatchOS, 3, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 8, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 8, ObjCRuntime.PlatformArchitecture.All, null)]
public virtual bool AutoenablesDefaultLighting { [Foundation.Export("autoenablesDefaultLighting")] get; [Foundation.Export("setAutoenablesDefaultLighting:")] set; }
member this.AutoenablesDefaultLighting : bool with get, set

Property Value

Implements

Attributes

Applies to