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SCNGeometry.EdgeCreasesElement Property

Definition

Gets or sets a line whose points specify an array of vertex indices that specify edges that should remain sharp over the operation of subdivision.

[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 10, ObjCRuntime.PlatformArchitecture.All, null)]
public virtual SceneKit.SCNGeometryElement EdgeCreasesElement { [ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 10, ObjCRuntime.PlatformArchitecture.All, null)] [Foundation.Export("edgeCreasesElement", ObjCRuntime.ArgumentSemantic.Strong)] get; [ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 10, ObjCRuntime.PlatformArchitecture.All, null)] [Foundation.Export("setEdgeCreasesElement:", ObjCRuntime.ArgumentSemantic.Strong)] set; }
member this.EdgeCreasesElement : SceneKit.SCNGeometryElement with get, set

Property Value

(More documentation for this node is coming)

This value can be null.

Attributes

Applies to