Vector4d.Add Method
Definition
Important
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Overloads
Add(Vector4d, Vector4d, Vector4d) |
Add two Vectors |
Add(Vector4d, Vector4d) | |
Add(Vector4d) |
Obsolete.
Add the Vector passed as parameter to this instance. |
Add(Vector4d) |
Obsolete.
Add the Vector passed as parameter to this instance. |
Add(Vector4d, Vector4d, Vector4d)
Add(Vector4d, Vector4d)
Add(Vector4d)
Caution
Use static Add() method instead.
Add the Vector passed as parameter to this instance.
[System.Obsolete("Use static Add() method instead.")]
public void Add (OpenTK.Vector4d right);
member this.Add : OpenTK.Vector4d -> unit
Parameters
- right
- Vector4d
Right operand. This parameter is only read from.
- Attributes
Applies to
Add(Vector4d)
Caution
Use static Add() method instead.
Important
This API is not CLS-compliant.
Add the Vector passed as parameter to this instance.
[System.CLSCompliant(false)]
[System.Obsolete("Use static Add() method instead.")]
public void Add (ref OpenTK.Vector4d right);
member this.Add : -> unit
Parameters
- right
- Vector4d
Right operand. This parameter is only read from.
- Attributes