MDLCamera.FisheyeDistortion Property
Definition
Important
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Gets or sets the coefficient of the fourth-power term in the formula that is used to calculate radial distortion.
public virtual float FisheyeDistortion { [Foundation.Export("fisheyeDistortion")] get; [Foundation.Export("setFisheyeDistortion:")] set; }
member this.FisheyeDistortion : single with get, set
Property Value
- Attributes