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MultiplayerSubscriptionLostEventArgs Class

Definition

Arguments used when a multiplayer connection stopped event occurs. Currently there are none.

[Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
[Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
[Windows.Foundation.Metadata.Version(1)]
public sealed class MultiplayerSubscriptionLostEventArgs
type MultiplayerSubscriptionLostEventArgs = class
    interface __IMultiplayerSubscriptionLostEventArgsPublicNonVirtuals
Public NotInheritable Class MultiplayerSubscriptionLostEventArgs
Inheritance
MultiplayerSubscriptionLostEventArgs
Attributes
Windows.Foundation.Metadata.MarshalingBehaviorAttribute Windows.Foundation.Metadata.ThreadingAttribute Windows.Foundation.Metadata.VersionAttribute

Applies to