MultiplayerSubscriptionLostEventArgs Class
Definition
Important
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Arguments used when a multiplayer connection stopped event occurs. Currently there are none.
[Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
[Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
[Windows.Foundation.Metadata.Version(1)]
public sealed class MultiplayerSubscriptionLostEventArgs
type MultiplayerSubscriptionLostEventArgs = class
interface __IMultiplayerSubscriptionLostEventArgsPublicNonVirtuals
Public NotInheritable Class MultiplayerSubscriptionLostEventArgs
- Inheritance
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MultiplayerSubscriptionLostEventArgs
- Attributes
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Windows.Foundation.Metadata.MarshalingBehaviorAttribute Windows.Foundation.Metadata.ThreadingAttribute Windows.Foundation.Metadata.VersionAttribute