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MultiplayerSessionProperties.ServerConnectionStringCandidates Property

Definition

The ordered list of connection strings that the session can use to connect to a game server. Generally titles should use the first on the list, but sophisticated titles could use a custom mechanism for choosing one of the others (e.g. based on load).

public Windows.Foundation.Collections.IVectorView<string> ServerConnectionStringCandidates { get; }
member this.ServerConnectionStringCandidates : Windows.Foundation.Collections.IVectorView<string>
Public ReadOnly Property ServerConnectionStringCandidates As IVectorView(Of String)

Property Value

Windows.Foundation.Collections.IVectorView<String>

Implements

Microsoft.Xbox.Services.Multiplayer.__IMultiplayerSessionPropertiesPublicNonVirtuals.ServerConnectionStringCandidates

Applies to