UIDLGLOGFONT.lfCharSet Field
Definition
Important
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Specifies the character set.
public: System::Byte lfCharSet;
public: byte lfCharSet;
byte lfCharSet;
[System.Runtime.InteropServices.ComAliasName("Microsoft.VisualStudio.TextManager.Interop.BYTE")]
public byte lfCharSet;
[<System.Runtime.InteropServices.ComAliasName("Microsoft.VisualStudio.TextManager.Interop.BYTE")>]
val mutable lfCharSet : byte
Public lfCharSet As Byte
Field Value
- Attributes
Remarks
The following values are predefined:
ANSI_CHARSET BALTIC_CHARSET
CHINESEBIG5_CHARSET
DEFAULT_CHARSET
EASTEUROPE_CHARSET
GB2312_CHARSET
GREEK_CHARSET
HANGUL_CHARSET
MAC_CHARSET
OEM_CHARSET
RUSSIAN_CHARSET
SHIFTJIS_CHARSET
SYMBOL_CHARSET
TURKISH_CHARSET
Fonts with other character sets may exist in the operating system. If an application uses a font with an unknown character set, it should not attempt to translate or interpret strings that are rendered with that font. This parameter is important in the font mapping process. To ensure consistent results, specify a specific character set. If you specify a typeface name in the lfFaceName member, make sure that the lfCharSet
value matches the character set of the typeface specified in lfFaceName.
COM Signature
From uilocale.idl.
[C++]