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PlayerStateTransitionReason Enum

Definition

Reasons for player state changes.

public enum class PlayerStateTransitionReason
public enum PlayerStateTransitionReason
type PlayerStateTransitionReason = 
Public Enum PlayerStateTransitionReason
Inheritance
PlayerStateTransitionReason

Fields

Name Value Description
UserInvoked 0

User-invoked state change.

PlayCompleted 1

Play-completed state change.

AutomaticMode 2

Automatic-mode state change.

Applies to