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FrozenTapToAdd Class

Definition

Simple class to adapt Unity's input results from spongy space into frozen space. This is unnecessary when using MRTK's input system, which already provides this and other enhancements and abstactions.

public class FrozenTapToAdd : UnityEngine.MonoBehaviour
type FrozenTapToAdd = class
    inherit MonoBehaviour
Public Class FrozenTapToAdd
Inherits MonoBehaviour
Inheritance
UnityEngine.MonoBehaviour
FrozenTapToAdd

Constructors

FrozenTapToAdd()

Properties

Active

Enable and disable processing of tap events.

PrefabToPlace

The prefab to place in the world at gaze position on air taps.

Applies to