FrozenTapToAdd Class
Definition
Important
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Simple class to adapt Unity's input results from spongy space into frozen space. This is unnecessary when using MRTK's input system, which already provides this and other enhancements and abstactions.
public class FrozenTapToAdd : UnityEngine.MonoBehaviour
type FrozenTapToAdd = class
inherit MonoBehaviour
Public Class FrozenTapToAdd
Inherits MonoBehaviour
- Inheritance
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UnityEngine.MonoBehaviourFrozenTapToAdd
Constructors
FrozenTapToAdd() |
Properties
Active |
Enable and disable processing of tap events. |
PrefabToPlace |
The prefab to place in the world at gaze position on air taps. |