ManagerSettings.Enabled Field
Definition
Important
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Whether the WorldLocking stabilization is active or bypassed (if not Enabled).
[UnityEngine.Tooltip("Whether the WorldLocking stabilization is active or bypassed (if not Enabled).")]
public bool Enabled;
[<UnityEngine.Tooltip("Whether the WorldLocking stabilization is active or bypassed (if not Enabled).")>]
val mutable Enabled : bool
Public Enabled As Boolean
Field Value
- Attributes
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UnityEngine.TooltipAttribute