ManagerSettings.AutoSave Field
Definition
Important
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Periodically save the WorldLocking state to disk.
[UnityEngine.Tooltip("Periodically save the WorldLocking state to disk.")]
public bool AutoSave;
[<UnityEngine.Tooltip("Periodically save the WorldLocking state to disk.")>]
val mutable AutoSave : bool
Public AutoSave As Boolean
Field Value
- Attributes
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UnityEngine.TooltipAttribute