ManagerSettings.AutoLoad Field
Definition
Important
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Automatically load the WorldLocking state from disk from previous run at startup.
[UnityEngine.Tooltip("Automatically load the WorldLocking state from disk from previous run at startup.")]
public bool AutoLoad;
[<UnityEngine.Tooltip("Automatically load the WorldLocking state from disk from previous run at startup.")>]
val mutable AutoLoad : bool
Public AutoLoad As Boolean
Field Value
- Attributes
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UnityEngine.TooltipAttribute