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ManagerSettings.AutoLoad Field

Definition

Automatically load the WorldLocking state from disk from previous run at startup.

[UnityEngine.Tooltip("Automatically load the WorldLocking state from disk from previous run at startup.")]
public bool AutoLoad;
[<UnityEngine.Tooltip("Automatically load the WorldLocking state from disk from previous run at startup.")>]
val mutable AutoLoad : bool
Public AutoLoad As Boolean 

Field Value

Attributes
UnityEngine.TooltipAttribute

Applies to