IAlignmentManager.GetAlignmentPose(AnchorId, Pose) Method
Definition
Important
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Get the world locked space pose associated with this alignment anchor.
public bool GetAlignmentPose (Microsoft.MixedReality.WorldLocking.Core.AnchorId anchorId, out UnityEngine.Pose lockedPose);
abstract member GetAlignmentPose : Microsoft.MixedReality.WorldLocking.Core.AnchorId * Pose -> bool
Public Function GetAlignmentPose (anchorId As AnchorId, ByRef lockedPose As Pose) As Boolean
Parameters
- anchorId
- AnchorId
Which anchor.
- lockedPose
- UnityEngine.Pose
Pose to fill out if alignment anchor is found.
Returns
True if anchor is found and lockedPose filled in, else false and lockedPose set to identity.