Fragment.AddAttachmentPoint(AttachmentPoint) Method
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Add an existing attachment point to this fragment.
public void AddAttachmentPoint (Microsoft.MixedReality.WorldLocking.Core.AttachmentPoint attachPoint);
member this.AddAttachmentPoint : Microsoft.MixedReality.WorldLocking.Core.AttachmentPoint -> unit
Public Sub AddAttachmentPoint (attachPoint As AttachmentPoint)
Parameters
- attachPoint
- AttachmentPoint
Remarks
The attachment point might currently belong to another fragment, if it is being moved from the other to this. Since this is only used internally, it operates directly on an AttachmentPoint rather than an interface to avoid an unnecessary downcast.