AnchorSettings.NullSubsystemInEditor Field
Definition
Important
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Use the Null anchor subsystem when running in Unity Editor.
[UnityEngine.Tooltip("Switch to Null anchor subsystem when running in Unity Editor.")]
public bool NullSubsystemInEditor;
[<UnityEngine.Tooltip("Switch to Null anchor subsystem when running in Unity Editor.")>]
val mutable NullSubsystemInEditor : bool
Public NullSubsystemInEditor As Boolean
Field Value
- Attributes
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UnityEngine.TooltipAttribute