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WindowsMixedRealityArticulatedHand.UpdateController Method

Definition

Update the source data from the provided platform state.

public:
 override void UpdateController(UnityEngine::XR::WSA::Input::InteractionSourceState interactionSourceState);
public override void UpdateController (UnityEngine.XR.WSA.Input.InteractionSourceState interactionSourceState);
override this.UpdateController : UnityEngine.XR.WSA.Input.InteractionSourceState -> unit
Public Overrides Sub UpdateController (interactionSourceState As InteractionSourceState)

Parameters

interactionSourceState
UnityEngine.XR.WSA.Input.InteractionSourceState

The InteractionSourceState retrieved from the platform.

Applies to