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HandConstraint.SolverSafeZone Enum

Definition

Specifies a zone that is safe for the constraint to solve to without intersecting the hand. Safe zones may differ slightly from motion controller to motion controller, it's recommended to pick the safe zone best suited for your intended controller and application.

public: enum class HandConstraint::SolverSafeZone
public enum HandConstraint.SolverSafeZone
type HandConstraint.SolverSafeZone = 
Public Enum HandConstraint.SolverSafeZone
Inheritance
HandConstraint.SolverSafeZone

Fields

Name Value Description
UlnarSide 0

On the left controller with palm up, the area right of the palm.

RadialSide 1

On the left controller with palm up, the area left of the palm.

AboveFingerTips 2

Above the longest finger tips.

BelowWrist 3

Below where the controller meets the arm.

AtopPalm 4

Floating above the palm, towards the "inside" of the hand (opposite side of knuckles), based on the "down" vector of the palm joint (i.e., the grabbing-side of the hand)

Applies to