Edit

Share via


ProximityEffectConfiguration.FarGrowRate Property

Definition

Rate a proximity scaled object scales when the hand moves from medium to far proximity.

public:
 property float FarGrowRate { float get(); void set(float value); };
public float FarGrowRate { get; set; }
member this.FarGrowRate : single with get, set
Public Property FarGrowRate As Single

Property Value

Applies to