Edit

Share via


PokePointer.ClosestProximityTouchable Property

Definition

The closest touchable component that has been detected.

public:
 property Microsoft::MixedReality::Toolkit::Input::BaseNearInteractionTouchable ^ ClosestProximityTouchable { Microsoft::MixedReality::Toolkit::Input::BaseNearInteractionTouchable ^ get(); };
public Microsoft.MixedReality.Toolkit.Input.BaseNearInteractionTouchable ClosestProximityTouchable { get; }
member this.ClosestProximityTouchable : Microsoft.MixedReality.Toolkit.Input.BaseNearInteractionTouchable
Public ReadOnly Property ClosestProximityTouchable As BaseNearInteractionTouchable

Property Value

Remarks

The closest touchable component limits the set of objects which are currently touchable. These are all the game objects in the subtree of the closest touchable component's owner object.

Applies to