Edit

Share via


LinearElasticExtent.SnapPoints Field

Definition

public: cli::array <float> ^ SnapPoints;
[UnityEngine.SerializeField]
public float[] SnapPoints;
[<UnityEngine.SerializeField>]
val mutable SnapPoints : single[]
Public SnapPoints As Single() 

Field Value

Single[]

Points inside the extent to which the system will snap.

Attributes
UnityEngine.SerializeFieldAttribute

Applies to