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ReprojectionSettings.ReprojectionPlaneOverridePosition Field

Definition

When the application is confident that overriding the reprojection plane can benefit hologram stability, it can provide this override to further help the runtime fine tune the reprojection details. This Vector3 describes the position of the focus plane represented in the Unity scene.

public UnityEngine.Vector3? ReprojectionPlaneOverridePosition;
val mutable ReprojectionPlaneOverridePosition : Nullable<UnityEngine.Vector3>
Public ReprojectionPlaneOverridePosition As Nullable(Of Vector3) 

Field Value

Nullable<UnityEngine.Vector3>

Applies to